Game Review: Asphalt 7 Heat


For mobile device gamers who are fans of the car racing game genre, French mobile game developer Gameloft and its Asphalt racing game series whose origin stretches back to the time of the feature phones has long offered an enjoyable line of racing games that provide quality gaming experience for a wide range of devices including iOS and Android.


Around 5 to 6 months ago, Gameloft updated its Asphalt mobile racing game series with the Asphalt 7: Heat. Just like its predecessors, the game follows the same (almost identical) gameplay with minor tweaks and revisions. But are the new additions to the game enough to make it a winner? I know it’s quite late but here’s my review of Asphalt 7 Heat for the iOS.

THE BASICS

Asphalt 7 features predominantly the same gameplay as Asphalt 6: Adrenaline. There are several gameplay categories you can compete in like DRIFT COMPETITION where the player is required to collect a specific amount of points by drifting, NORMAL RACE where users win by finishing in the top 3 for each race, ELIMINATION where users are required to race under an elimination process and the TIME TRIALS wherein users need to race before the timer runs out.



Game controls are also identical, with players having an option to change the accelerometer-based controls to touch-based controls. Controls for nitro or turbo are still present in Asphalt 7. The adrenaline mode, a legacy of Asphalt 6: Adrenaline, is also still found in the game. In terms of the tracks available for use, Asphalt 7 features relatively the same tracks with only a few additions and a few modifications to existing tracks.


Cars on the other hand are a different story. Yes, the number of cars that users can use for races have grown in number but they are now categorized into different categories. Bike lovers will also be disappointed as Gameloft has decided to remove all bikes and trikes in the game.


Lastly, power-ups such as nitro boosts and cash pick-ups are still present in Asphalt 7 and are placed in different locations in each race track.

THE GOOD

One of the best aspects of the game is its familiar gameplay. For those who have played any of the previous versions of the Asphalt racing games, Asphalt 7 would be a piece of cake when it comes to the controls and racing tracks. The game also showcases a more diverse car collection that players can choose from and just like the previous version; each car can be customized in terms of paint, decals, window tint (new), and performance parts such as suspension, handling and speed.




Another welcome addition to the game are “goals”. All throughout the game, three goals are set that gives bonus EXP to a player whenever he achieves any one or more of these goals. These extra tasks may range from buying an upgrade for your car, performing a specific set of skills in a race or joining a multiplayer game.


Gameloft also added the rent and preview feature in this edition of Asphalt. The rent feature allows you to pay a specific sum of money in order to use a locked car for a race. With these feature, players can use more powerful cars on specific races that they are having a hard time completing. On the other hand, free previews are work very much like renting but without the player spending money to use a higher level car. The only downside to these features is that users will only be able to play the stock version of a car without the possibility of tuning.

THE NOT SO GOOD

Asphalt 7 of course isn’t exempted from any shortcomings. For starters, the tiered categorization of the cars in the game (although one of its selling points) poses a small concern for games. This is because this arrangement makes it impossible to use powerful cars in a race even if you have already won them in the past especially if the event you're playing is at a lower tier.


It is also sometimes very difficult cars because they are either quite unresponsive especially on beginner cars but super responsive on the supercar level. This can take some adjustment time and it’s a bit harder when you take into account that users may have to switch between different car types.


Also, there are cases wherein a specific car cannot be purchased unless you finish a specific event. In fact, there are even models that you can only purchase once you finish all the racing events in the entire game. Having said this, one can easily deduce that in order for a user to drive all the cars in the game, a player must play the game again several times before unlocking ALL cars.

THE VERDICT

Asphalt 7 is your typical racing game from Gameloft. Its main selling point is the familiar interface and gameplay mixed with minor tweaks and additions in order to maintain its existing fan base and at the same time to hook users who are new to the franchise.

However, there are some changes in the game that can be considered quite a gamble for Gameloft as it can either make or break the game in terms of customer experience. Nevertheless, Asphalt 7 remains one of the best games of the racing franchise as it manages to maintain the flair and appeal of its predecessor but at time provide an enjoyable overall experience to mobile gamers.

And with a current price of $0.99 on Apple’s iTunes, I’m guessing Asphalt 7: Heat will be a very “hot” offer even for the most thrift consumer.

So there you have it guys. What are your thoughts about Asphalt 7: Heat? Tell us be leaving a comment below. Also, please do add us up on Facebook, Twitter, Pinterest and Google Plus. You may also subscribe to our RSS feeds for more Filipino lifestyle stories about technology, gadgets, fashion, food, travel and beauty.




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